
I finished the font this weekend. I now have a TrueType pixel font, so that’s pretty cool. It can work in all of my future games and it works in Photoshop (bonus!), so I shouldn’t have to ever have to worry about creating a font again - should save some time.
I can also totally control the color of it in game - definitely a plus.
Anyway, with the font done, it seems like it shouldn’t take me too long to put together an XNA version of the Lost Dog tech demo. My goal is for it to be exactly the same as the Verge one, but maybe with mouse and gamepad support.
We’re on our way!





